skufog / imame4all

Automatically exported from code.google.com/p/imame4all
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OpenGL ES speed is amazing ! #78

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Would you be kind enough to let us move controller where lifebars are instead 
on bottom ? I dont like to cover gameplay area with fingers and nothing is 
happening on lifebars so i can keep my finger there and play :)
Also can we swap/assign different buttons existing scheme if moving buttons 
around is not yet possible ? Cause button scheme for MKombat is weird with kick 
above joystick.Would like to have punches next to each other and kicks next to 
each other, also ability to have buttons on top not on bottom would be 
great.This emu is basically perfect just needs more drivers ported from newer 
sourcecodes of M.A.M.E.
So can you include drivers for newer games, "at least" the ones playable in 
kaillera version, 0.67 not the 118 version.Games like 
Asterix,Battletoads,Violent Storm arent visible but they would run full speed 
if MKombat works so perfectly.Cant believe how smooth it is.

Original issue reported on code.google.com by 2black...@gmail.com on 13 Nov 2011 at 4:28

GoogleCodeExporter commented 8 years ago
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GoogleCodeExporter commented 8 years ago
I found this news about mame 0.72 ported to xbox360 and looks like this one 
still have decent speed so why not using this version ?
http://forums.xbox-scene.com/lofiversion/index.php/t731740.html
http://lantus360.com/

Original comment by 2black...@gmail.com on 13 Nov 2011 at 8:30

GoogleCodeExporter commented 8 years ago
There is a problem when using OpenGL and Mortal Kombat newest revision 5, 
screen is tilted like this /////// instead of ||||||| and in older 4.0 version 
of the game its good and super smooth.

Original comment by 2black...@gmail.com on 13 Nov 2011 at 8:48

GoogleCodeExporter commented 8 years ago
With all that being said i really wish you would change rom names inside zip to 
match the ones which are available on most sites, those are only names and i 
spend half of the day to make wakuwaku7 work and renamed roms inside but then i 
ran this clrmame and your dat file and it screwed the names and removed some 
files... its really painful to use and its hit and miss, you never know if it 
really converted properly or not.
Please at least do it for neogeo and CPS1 cause these are most popular ones, 
these are only rom names, its better to change it inside one emu than force 
thousands of people to fix names of hundreds roms inside zips to make the games 
work.Clrmame just doesnt work like it should, you know it cause you need to 
have basically whole romset for CPS1 to fix all games,roms are spread into 
different zip archives in new versions, its one big headache.Why you cant be 
compatible with new names ? Its only rom names inside capcom driver.IF no one 
wants to rename these inside drivers then i could do it.

Original comment by 2black...@gmail.com on 13 Nov 2011 at 11:07

GoogleCodeExporter commented 8 years ago
I can confirm the tilted screen problem with Mortal Kombat revision 5 in 
OpenGL, and that it does not happen in software rendering mode. Don't know if 
other games are affected. I can send you the ROM if you don't have it, so you 
can test it.

Here the screenshots, both in portrait and landscape mode:

http://imageshack.us/photo/my-images/32/sc20111219100122.png/
http://imageshack.us/photo/my-images/62/sc20111219100102.png/

Original comment by malha...@gmail.com on 19 Dec 2011 at 9:24

GoogleCodeExporter commented 8 years ago
Maybe is a buggy gl driver. I have seen some different artifact with other 
devices. Send me v6 to test anyway. 

Original comment by seleuco....@gmail.com on 20 Dec 2011 at 6:58

GoogleCodeExporter commented 8 years ago
v6? Did yo mean mk revision 5? Can I send it through mail or do you prefer a 
link to some hosting service?

Original comment by malha...@gmail.com on 20 Dec 2011 at 1:38

GoogleCodeExporter commented 8 years ago
Yes v5... Link is ok. 

Original comment by seleuco....@gmail.com on 20 Dec 2011 at 2:37

GoogleCodeExporter commented 8 years ago
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GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
ok.. i tested and there is a problem with it... 

maybe is the game resolution 295x254 which is really strange... attach me v4 to 
test it... 

maybe rounding roms resolutions could be a fix...

i have to do a texture power of 2 and then upload subtextures to gpu for 
performance reasons... 

Original comment by seleuco....@gmail.com on 20 Dec 2011 at 6:20

GoogleCodeExporter commented 8 years ago
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GoogleCodeExporter commented 8 years ago
ok... tested v4... runs well... i think the tilt problem is related to v4 
resolution... i need to do a little research...

Original comment by seleuco....@gmail.com on 22 Dec 2011 at 6:46

GoogleCodeExporter commented 8 years ago
i have already fixed... width resolution must rounded to an even value ;) ... 

Original comment by seleuco....@gmail.com on 22 Dec 2011 at 9:10

GoogleCodeExporter commented 8 years ago
Well done :) ..don't know if other games were affected, but better safe than 
sorry :D

Original comment by malha...@gmail.com on 23 Dec 2011 at 10:26

GoogleCodeExporter commented 8 years ago
I can confirm this is now fixed, and I can finally delete MK v4 from my phone :D

Original comment by malha...@gmail.com on 31 Dec 2011 at 9:59