Here is the OSP Tourney Weapon-Item Handling section from a sample cfg from their TourneyCE.exe (Tourney Configuration Editor) Can openffa implement the allow_* vars which allowed specific items show up on the map. 0 Disabled the item from showing up the item on the map (for pickup), 1 enabled them. The additional non-allow vars would be nice as well.
// Weapon-Item Handling
set allow_shotgun 0
set allow_supershotgun 0
set allow_machinegun 0
set allow_chaingun 0
set allow_grenadelauncher 0
set allow_rocketlauncher 0
set allow_hyperblaster 0
set allow_railgun 0
set allow_bfg 0
set allow_ammo_cells 1
set allow_ammo_grenades 1
set allow_item_powerscreen 0
set allow_item_powershield 0
set allow_item_quad 0
set allow_item_invul 0
set allow_item_pack 0
set damage_railgun 100
set power_armor_screen 1.00
set power_armor_shield 2.00
set fast_respawn 1.00
set fast_maxpbound 20
set fast_minpbound 1
Here is the OSP Tourney Weapon-Item Handling section from a sample cfg from their
TourneyCE.exe
(Tourney Configuration Editor) Can openffa implement the allow_* vars which allowed specific items show up on the map. 0 Disabled the item from showing up the item on the map (for pickup), 1 enabled them. The additional non-allow vars would be nice as well.