Closed Eufranio closed 8 years ago
Several things wrong in that issue: First, zombies that are exact-copied do not drop anything their "real" counterpart picked up or was wearing.
Second: An API is provided to blacklist (which is recommended for things like the robots here) entities, and another is provided to allow other mods to erase the contents of mob's inventories when exact-copied when applicable (as is done with horses and endermen).
Third, a configuration-based blacklist is also provided for specific modpacks to prevent such issues.
I found an dupe, MFR is spawning entities even if it contains items.
https://github.com/aidancbrady/Mekanism/issues/3208
EDIT: Maybe put an config to disable COMPLETELY exact copy?