vertex color can be controlled by weight paint textures, geometry node trees, and probably a few other ways.
this feature would:
I) increase creative control and facilitate animations due to the parameters that can be exposed and key framed.
II) unlock the ability to create, stack, and re-use presets
vertex color can be controlled by weight paint textures, geometry node trees, and probably a few other ways.
this feature would:
I) increase creative control and facilitate animations due to the parameters that can be exposed and key framed. II) unlock the ability to create, stack, and re-use presets