Open GoogleCodeExporter opened 9 years ago
I can't confirm this. I tried creating a class with M4 with Scavenger and I had
30+60 bullets, and then I tried the same class but without Scavenger and I had
30+30 bullets.
And I didn't see any spamming besides the regular "dmflags can't be changed
during campaign" junk (which I can't really do much about).
Original comment by mzabsky
on 26 Dec 2011 at 11:09
Isn't scavenger in DM is supposed to have four extra mags, not two? (at least
that's how it works when I host servers)
Original comment by Spaml...@gmail.com
on 6 Jan 2012 at 10:46
Don't you have something like Double ammo enabled?
Original comment by mzabsky
on 6 Jan 2012 at 11:20
It is supposed to give one.
Original comment by mzabsky
on 6 Jan 2012 at 11:21
Nope, double ammo is disabled on my servers, yet it gives twice the starting
ammo, compounding with scavenger. The amount in the pickups is the same though
for both online and offline, half a magazine for each.
I just tried hosting a server and an offline match with the exact same
parameters, and online gave twice the starting ammo that the offline match did.
If this is a real problem that needs to be fixed, I would rather have double
the ammo for multiplayer than what it's supposed to be.
Original comment by Spaml...@gmail.com
on 6 Jan 2012 at 11:55
Original issue reported on code.google.com by
Spaml...@gmail.com
on 8 Nov 2011 at 2:08