skylicht-lab / skylicht-engine

Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
MIT License
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Compatibility with Irrlicht Lime #115

Closed barefists closed 3 years ago

barefists commented 3 years ago

How compatible is the API compared to the original Irrlicht? Will it be possible to use Skylicht as a drop-in replacement for Irrlicht in Irrlicht Lime?

ducphamhong commented 3 years ago

On Skylicht Roadmap, I drop SceneManager, scene nodes struct and replace by the Entity component system (ECS). I just use at core system VideoDriver, Image, FileSystem, MeshBuffer from Irrlicht.

barefists commented 3 years ago

I see, thanks for the clarification.