Closed babefish2008 closed 2 years ago
Hi bebefinish Thanks for your request.
I have the question: The meshes, that will be blending are the same as the number of vertices? I will open issues to R&D soon this feature.
I have a reference (https://antongerdelan.net/opengl/blend_shapes.html)
Thanks,
I have an example here. I going to write the fbx importer and merge this feature.
https://github.com/bqqbarbhg/ufbx/blob/master/examples/viewer/shaders/mesh.glsl
Thanks your advice
Hi @babefish2008 I have added the project Blend Shapes example here: https://github.com/skylicht-lab/skylicht-engine/tree/master/Samples/BlendShape/Source
Hi Hung,
Firstly, Really appreciate to contribute Skylicht-Engine, this engine is very helpful for my app! I have a look at the feature list and it seems skylicht did't find Blend-shapes(Morph animation) support, right? Do you have plan to support this feature?