Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
The editor appears to not have a number of things...to speed up development it might help to see how another irrlicht editor did it perhaps....I just noticed someone has previously uploaded the full source code for CopperCube6 on Github (does not include the editor source code) but has all backend files if that helps inspire some ideas maybe...
The editor appears to not have a number of things...to speed up development it might help to see how another irrlicht editor did it perhaps....I just noticed someone has previously uploaded the full source code for CopperCube6 on Github (does not include the editor source code) but has all backend files if that helps inspire some ideas maybe...
https://github.com/BronzeCube/CopperCube