Open Nysse01 opened 6 years ago
We need to see the actual contents of the json files. I'm more familiar with MineTweaker/CraftTweaker but just to check, did you disable the vanilla recipe and create a new recipe?
The following should be a vanilla iron chestplate recipe. Make sure all the commas are correct. I was going to use code brackets but it doesn't keep my line spacing.
{ "type": "crafting_shaped", "pattern": [ "# #", "###", "###" ], "key": { "#": { "item": "minecraft:iron_ingot" } }, "result": { "item": "minecraft:iron_chestplate" } }
I've also run into this problem, and as far as I can tell, you need some extra code for advancements. For example: I want to make magma blocks harder to make for a pack that allows you to smelt them into quartz ore. { "type": "minecraft:crafting_shaped", "pattern": [ "#N#", "#E#", "#D#" ], "key": { "#": { "item": "minecraft:magma_cream" }, "N": { "item": "minecraft:netherrack" }, "E": { "item": "minecraft:ender_pearl" }, "D": { "item": "minecraft:diorite" } }, "result": { "item": "minecraft:magma_block", "count": 2 } } That's the code I'm using, but the default recipe is still possible. Compare that to the VanillaTweaks on YouTuber Xisuma's page which work fine. For example, making 12 trapdoors at a time rather than only two.
So i am trying to replace iron chestplate recipe but it only chooses the vanilla and i have to disable vanilla in game to be able to use my recipe.
Is something wrong? That should work right. (the thing that is blurred out is my world name)