skyloose / TDS

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restart instead of leaving? [ #Most likely an executor issue ] #1

Open puppy65po opened 3 weeks ago

puppy65po commented 3 weeks ago

i think it would make more sense since its meant to be a autofarm

skyloose commented 3 weeks ago

The current implementation may cause performance issues due to console warnings. I am actively working on a rewrite version of the autofarm

puppy65po commented 3 weeks ago

alrght! take your time, i only really care that it works! i feel like this script is the only one out there!

skyloose commented 3 weeks ago

Based on the current console messages, it appears the issue originates from the game itself Rejoining the game appears to be the best solution to the console spam issue

puppy65po commented 3 weeks ago

Alright, so you are saying that the militant farm is rejoining the game to mitigate console spam issues. When it goes back to the lobby what is the script doing in order to play again? I've just been using the sniper farm for overnight since that one does use the restart button, and I find is more productive. I also don't think it's an executor issue since I'm using Wave, one of the better ones out there.

skyloose commented 2 weeks ago

Indeed, the issue does not stem from the executor but rather from the game itself. The script continuously searches for the map within the lobby, thereby repeating the sequence