Closed aloisklink closed 1 year ago
What about making it virtual? Why did you make it protected instead? I don't see any advantages and I prefer non-breaking changes (put aside the ABI ofc).
What about making it virtual? Why did you make it protected instead? I don't see any advantages and I prefer non-breaking changes (put aside the ABI ofc).
Making a function virtual
has a performance hit (although a very small performance hit!), and although it won't break any APIs, it would break the ABI anyway, so it will still require a MAJOR uvw
version bump since uvw
has shared libraries.
I also think that the chance of using uvw::uv_type
directly is pretty rare, so even if it is an API breaking change, I think there is a pretty low chance it would affect anybody's code:
// does anybody actually use `uvw::uv_type` pointers??
uvw::uv_type<x>* base_ptr = new uvw::resource<...>();
del base_ptr; // this is currently undefined behavior, and will probably memory leak
I did a search on GitHub for people using "uvw::uv_type"
and I couldn't find anything, other than this PR, see https://github.com/search?type=code&q=%22uvw%3A%3Auv_type%22.
So to summarize, I think pretty much nobody is using uvw::uv_type
directly (and if they, it's causing memory leaks). But if somebody is using it, making the function protected
will stop their code from compiling. But we can make the function virtual
(with a small performance hit), if you want. It's up to you :)
Make the destructor for
uv_type
protected
, in order to the fix the-Wnon-virtual-dtor
warnings:This prevents a potential memory leak when calling the
~uv_type()
destructor (instead of the~resource()
destructor) on auvw::resource
.Example of memory leak
As an example, the code below currently works (casting a pointer to a subclass of
uvw::uv_type
touvw::uv_type
, but it causes a memory leak, since only theuvw::uv_type
destructor is called. Doing this is now forbidden.BREAKING CHANGE: This change may break the
uvw
ABI, since we're changing the destructor frompublic
toprotected
, which is fine on some platforms, but it's not guaranteed to be binary compatible. It also breaks the API, as some code that compiled previously (but with memory leaks), will now no longer compile.I'd recommend waiting to merge this until the next MAJOR of
uvw
version (e.g.uvw
v4).