slarson / wholebrain

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Importing network files #381

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Import network (L3Net_05-Nov-09_16-09-34)to WBC using Debug Menu -> Import 
File
2. Zoom in to imported network
3.

What is the expected output? What do you see instead?
Expected to see cells, instead rectangular textures are displayed.

Please use labels and text to provide additional information.
I attached a screenshot of how the network looks inside the WBC, and the 
network file (L3Net_05-Nov-09_16-09-34) itself. 

Original issue reported on code.google.com by piperfl...@gmail.com on 15 Dec 2009 at 2:29

Attachments:

GoogleCodeExporter commented 9 years ago

Original comment by stephen....@gmail.com on 4 Jan 2010 at 8:32

GoogleCodeExporter commented 9 years ago
Need network file

Original comment by caprea on 8 Jan 2010 at 1:44

GoogleCodeExporter commented 9 years ago
Network attached.

Original comment by piperfl...@gmail.com on 8 Jan 2010 at 1:55

Attachments:

GoogleCodeExporter commented 9 years ago
I guess this is a WontFix unless we see the problem again.

Original comment by stephen....@gmail.com on 8 Jan 2010 at 11:58

GoogleCodeExporter commented 9 years ago
Re-opening this issue since similar problem arose. 

1. upload network by using debug->import file -> select network
2. once imported, click on Cell's tree to make all cells visible
3. all cells along with newly imported network are made visible
4. close client and re open it
5. Notice how network no longer appears, instead you only see rectangular 
textures.
6. Make all cells visible, and still network doesn't change from rectangular 
textures 
to actual cells.

Tip:
If you then import a cell to the scene and restart the client, you will see a 
partially visible network. Not all cells visible, but around 1/3 of them are.

Network has been uploaded to the dev-data server for further examination.

Original comment by piperfl...@gmail.com on 12 Jan 2010 at 1:43

GoogleCodeExporter commented 9 years ago
Right now the prime suspect for investigation should be the getCable() and/or
getSegment method in NeuronMorphologies, I have reported (on a seperate ticket) 
that
this method is unreliable. I believe that what is going on here is that the get
method is returning a segment/cable that is invalid, resulting in a 
two-dimensional
plane sometimes, and other times resulting in the segment from some OTHER
NeuronMorphology. I have seen the behavior of one cell looking like another 
(such as
Hilar looking like Granule) because of the method.

Original comment by caprea on 14 Jan 2010 at 6:14

GoogleCodeExporter commented 9 years ago
It looks like I didn't file an issue on the getSegment problem, as I said in my
previous comment, so I'll let this be the first documenting 

Original comment by caprea on 14 Jan 2010 at 6:37

GoogleCodeExporter commented 9 years ago
Looks like the issue here is in the network itself. Cells only have one cable 
and one 
segment, which explains why they cells are not being rendered. I tried viewing 
them in 
a stand alone test as well and nothing.

This network model was downloaded from the neurconstruct site.

Original comment by piperfl...@gmail.com on 20 Jan 2010 at 11:24

GoogleCodeExporter commented 9 years ago
Just uploaded this network file to the neuroconstruct tool and the network 
looks 
similar to the way the network looks inside the WBC, but instead of squared 
textures 
you see spheres.

Original comment by piperfl...@gmail.com on 20 Jan 2010 at 11:54

GoogleCodeExporter commented 9 years ago
The problem wasn't in our code. Wont Fix what it isn't broken.

Original comment by piperfl...@gmail.com on 22 Jan 2010 at 1:19