Closed AlexanderEvans closed 4 years ago
Ah, I found a way to expand the fields with the Width() attribute. Still getting the error though.
Hi, thank you for reporting.
You observe two different problems:
Error message in the console is the copy of #34, explanation of the problem and instruction how to disable this message see here;
In short: one of the optimizations is broken.
It doesn't affect functionality of OneLine, it affects the performance in case of big objects (with arrays of hundreds and thousands entries);
To get know OneLine better, see full reference with examples and screenshots here.
I close this issue but feel free to reopen it.
Yet one more time, thank you for reporting.
General Info OS: Windows 10 pro version 1903 build 18362.418 Unity Version: 2019.2.4f1 OneLine Version: 0.5.0 according to package manager. Pretty sure I just pointed the manifest at the master git branch OneLine Installation: Git pointing at master RectEx Version: # only if changed manually ...no?
Describe the bug Not sure what this error means, but Oneline isn't showing the full text of the headers, and the message said to report the error, so, here goes.
Code Example
Screenshots If applicable, add screenshots to help explain your problem.
Additional context Also, as a minor detail, Oneline doesn't seem to care about the drawing conditions from the NaughtyAttributes pakage defining wether or not to show fields. Not sure if this is an issue with one line or with naughty attributes, but figured I would mention it. I tried removing the
ShowIf()
HideIf()
andReordorable
attributes though and got a similar error, so I don't think it is causing the message.Full Error Msg