Open GoogleCodeExporter opened 9 years ago
Really cool stuff! I love this amazing Jsc3d brand watch :-) Well done, John!
Indeed, as described in the wavefront obj file spec, the 'g' and 'o' commands
can be used to define and name objects. But this is not mandatory. Many tools
either ignore such commands or change the names arbitrarily. So I think this
approach is not very reliable.
When the name-object binding is important for an application just like that in
your demo, it's recommended to use 3ds format instead of obj, which provides
better support for object naming. And Jsc3d's 3ds loader will treat the names
properly. Just include an additional source file jsc3d.3ds.js to enable it.
Original comment by Humu2...@gmail.com
on 9 Aug 2014 at 6:27
Original issue reported on code.google.com by
john.whi...@gmail.com
on 8 Aug 2014 at 9:17