sleirsgoevy / ps4jb

PS4 6.72 jailbreak
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Request: C source code #3

Open maxton opened 4 years ago

maxton commented 4 years ago

Would it be possible to make the C sources available so we can modify and re-compile the ROP chains?

sleirsgoevy commented 4 years ago

Yes, I will upload the source in the next few days. The issue here is that it needs to be compiled on a FreeBSD 9 system to use the right headers, and setting up the toolchain on that is not a breeze. So I will upload it as soon as building on Linux is possible.

maxton commented 4 years ago

Awesome, thank you!

eduardo1954 commented 4 years ago

Early versions of the toolchain have bsd headers v.02

Specterdev said

StartForKiller commented 4 years ago

Maybe you can undefine and redefine the bad headers

eduardo1954 commented 4 years ago

https://github.com/OpenOrbis/OpenOrbis-PS4-Toolchain/releases/tag/v0.2

StartForKiller commented 4 years ago

The c source code will help to solve the stability issues

sleirsgoevy commented 4 years ago

Note: built-from-source files differ from the bundled ones for some reason. Haven't tested them yet as I don't have access to PS4 right now. If somebody confirms that it works I'll close this.

StartForKiller commented 4 years ago

I will test it now

StartForKiller commented 4 years ago

Okay, at least for me isn't working, always says reboot you ps4

StartForKiller commented 4 years ago

It seems that it don't execute all the write_mem, i check it with some prints

sleirsgoevy commented 4 years ago

That is very strange. write_mem is implemented directly in JS, so it shouldn't break.

StartForKiller commented 4 years ago

Yeah, i know, but i tested it and it isn't working

sleirsgoevy commented 4 years ago

Seems that the linux build can't win the race for some reason. FIXED

StartForKiller commented 4 years ago

I tried again and it's the same

sleirsgoevy commented 4 years ago

Will probably try to reproduce exactly this when I get my hands on WSL. At least the build process now works properly for me.

BillaBong1KP commented 4 years ago

the problem you have with compiled ROP code is mainly two things for one, you have a lot of memory pressure and noise with how much more stuff is going on the scheduler is doing more work which will introduce noise in your race the other thing is it's likely it'll produce more complex / longer chains than hand-written ones will, more instructions = more execution time = more potential to lose the race

Said By : SPECTER DEV

StartForKiller commented 4 years ago

Yeah, that's true. The main thing here it's the payload compiled doesn't work like others compiled.

BillaBong1KP commented 4 years ago

So the problem is MIRA or other payload ?

StartForKiller commented 4 years ago

The jailbreak, if you read the write_mem isn't executed

BillaBong1KP commented 4 years ago

How they will fix it ? Damm sure something is wrong with compiling the the source to rop thats why it is not executed.

StartForKiller commented 4 years ago

At least I'm sure that hosted version on my pc works, so it's not my server

StartForKiller commented 4 years ago

Maybe it's a wsl problem

BillaBong1KP commented 4 years ago

Yeah

StartForKiller commented 4 years ago

image Interesting

StartForKiller commented 4 years ago

some changes from source

BillaBong1KP commented 4 years ago

Hope this make the exploit stable 🤟🏻

sleirsgoevy commented 4 years ago

the problem you have with compiled ROP code is mainly two things for one, you have a lot of memory pressure and noise with how much more stuff is going on the scheduler is doing more work which will introduce noise in your race the other thing is it's likely it'll produce more complex / longer chains than hand-written ones will, more instructions = more execution time = more potential to lose the race

Said By : SPECTER DEV

That is not the problem. Failing a race could potentially result in a hangup, but not in a kernel panic. EDIT: apart from the main race, the two heap sprays in leak_kevent_pktopts are also timing-sensitive, and they tend to fail with some small chance

BillaBong1KP commented 4 years ago

Hope you could fix this soon ASAP 👍

sleirsgoevy commented 4 years ago

I forgot to mention that an issue was fixed in ps4-rop-8cc (loaded into src/8cc as a submodule), so you may need to run git pull there to make sure that you have that patch.

mtnjustme commented 4 years ago

I forgot to mention that an issue was fixed in ps4-rop-8cc (loaded into src/8cc as a submodule), so you may need to run git pull there to make sure that you have that patch.

some say that the new changes make it laggy, though it might be mira, up for your consideration and testings

mtnjustme commented 4 years ago

also i'd suggest looking at darkmodder's work, he added 3 alerts in the jailbreak js, sounds silly but many claim it works better. watch this : http://prntscr.com/tlhx9w

BillaBong1KP commented 4 years ago

For 8/10 people its crashing while running the jailbreak process or after completing .

mtnjustme commented 4 years ago

eople its crashing while running the jailbreak proce

still worth exploring in my opinion...

StartForKiller commented 4 years ago

I forgot to mention that an issue was fixed in ps4-rop-8cc (loaded into src/8cc as a submodule), so you may need to run git pull there to make sure that you have that patch.

Yeah, i know, i tried both

StartForKiller commented 4 years ago

I've tested to build it with arch linux. The only change i'm seeing:

image Seems that sometimes adds innecesary moves

gotwig commented 4 years ago

did you try to "fix" those moves?

StartForKiller commented 4 years ago

Nope, i think it's a problem related with wsl2, i need to try again with ubuntu