Closed jeremy-melnyk closed 9 years ago
@sli-fox @markmssd @AjayAujla @mdubey2014 see comment above
Nice work!
We'll need to have the upgrade decorator working so that we can have strategies change with upgrades (runtime) -- not sure if we should have it done with buttons... I think different towers types have different targeting strategies and as you upgrade, they can also change.
Yeah that works too. The buttons was for easier demonstration to the prof on how we could change it on the fly On Nov 17, 2014 11:44 AM, "sli-fox" notifications@github.com wrote:
Nice work!
We'll need to have the upgrade decorator working so that we can have strategies change with upgrades (runtime) -- not sure if we should have it done with buttons... I think different towers types have different targeting strategies and as you upgrade, they can also change.
— Reply to this email directly or view it on GitHub https://github.com/sli-fox/jamms/pull/89#issuecomment-63334047.
strategy pattern implemented. critter hit point display implemented. still to do: create set strategy button that will change strategy of a selected tower, right now has to be done at compile time (but can be done at runtime with a button)