Open kefir- opened 11 years ago
Yeah, I've noticed that there are multiple objects in one STL or multiple islands in one layer of a single object, this option seems to do the opposite of what's intended.
@kefir- is this still a problem in 1.2.9 or 1.3.0-dev?
In some cases, it seems like "avoid crossing perimeters" causes the nozzle to actually cross more perimeters, not less. I've been observing this in prints, but it seems a bit difficult to document. Here's an example:
Gcode: http://kefirshare.dreamhosters.com/treefrog_45_cut_20130727-001142_0.9.11-dev.gcode
It seems that the move (green line) that is second from the bottom goes out of its way to cross the other island, but if it had just moved straight it wouldn't have crossed the other island at all. Even if the other part was in the way, it should have moved around it instead of crossing it.
This was generated from http://www.thingiverse.com/thing:18479, but I've seen it in other prints as well.