When working on a project I often use "reload from disk" (A feature I requested a while back. Happy it got implemented, thanks!)
Today it turns out that I had used "split" on my STL file for printing, and I still wanted to load the new version of the file.
Slic3r then tells me I can't do it and I have to click OK.
Suggestion:
popup a choice window, and explain that proceeding:
will also replace the other objects from that file
will undo the split and other operations that led to the current configuration.
And then ask: Proceed with reload / cancel?
To be able to do this, a "split" will need to keep a "ghost" of the original object around and a pointer to the "parent object" in the split "children".
When working on a project I often use "reload from disk" (A feature I requested a while back. Happy it got implemented, thanks!)
Today it turns out that I had used "split" on my STL file for printing, and I still wanted to load the new version of the file.
Slic3r then tells me I can't do it and I have to click OK.
Suggestion: popup a choice window, and explain that proceeding:
And then ask: Proceed with reload / cancel?
To be able to do this, a "split" will need to keep a "ghost" of the original object around and a pointer to the "parent object" in the split "children".