Open TeslaCT opened 2 years ago
I will never code for mobile Apple devices. Ever. I already thoroughly dislike developing for MacOS and I never wish to own or have to use an Apple mobile device. It's not an ecosystem I have any interest in at all.
Anyone who is interested in having Slic3r on mobile Apple devices had best speak up and be willing to be the primary supporter/developer for the UI/UX.
Working with Slic3r requires a machine running a desktop environment. Remote access programs are an option but can be cumbersome as they are not optimized for mobile devices like phones and tablets.
The community would like to see dedicated Slic3r apps for iOS and iPadOS.
Using an app on a mobile device would be great for adjusting slicing settings, viewing previews, and generating G-code. Then we could send via Octoprint to our connected printers.