Open tronical opened 2 years ago
Is there workaround for this? Maybe creating and rendering SVG?
The easiest workaround is to use a third party crate that provides software rendering (raqote/tiny-skia/etc) and then feed the result into a slint::Image - like in the image filter example or the plotter.
Maybe we should add an example in the meanwhile:). What programming language are you looking for @burrbull ?
What programming language are you looking for @burrbull ?
Rust, of course.
The very same rendering API can then later be used to implement printer support. And to support visualisation of proprietary or otherwise custom media formats, e.g. if you use sixtyfps to make an editor for some game engine.
Add API that allows rendering graphics using an imperative painting API. The implementation should use our existing graphics backends.