Open burbokop opened 3 hours ago
Agreed. Besides the new API to select a renderer by features (where Vulkan need to be added), the big question is: how to represent the different typed needed in the GraphicsAPI enum? (Device, queue index, instance, etc)
There is a rust example
opengl_texture
in the repo, showning how to collaborate with opengl. Is there a way to collaborate with vulkan though rustvulkano
crate the same way as in this opengl example? If not, it would be good to have this ability becausevulkan
(vulkano
) is more idiomatic and modern way to work with gpu then opengl. If yes, it would be good to add an official example.