Open Matt-Murch opened 6 years ago
Just tried using the colour dialogue in a standard shader material on a Unity cube and got the same closing and eventual crash.
edit: Cube was in the same scene as a plane with the Splat shader, but the plane was deactivated.
Could it have something to do with the flow/time preview property on the splat shader?
When choosing a tint colour in the splat shader (does not effect any default unity shader colour pickers) the Colour Dialogue will open and immediately close. Attempting to open it multiple times will crash Unity.
Using Unity 2017.3.1f1 on OSX High Sierra