Closed Siccity closed 5 years ago
It takes like 10 minutes to compile that shader.. You can remove the ones you aren't going to use (specular workflow, etc) to speed things up..
On Fri, Sep 14, 2018 at 12:31 PM Thor Brigsted notifications@github.com wrote:
Great asset! I am submoduling it into my own game's repository so I can fetch updates with ease. But it hangs at a certain shader. [image: image] https://user-images.githubusercontent.com/6402525/45562942-2013e480-b84c-11e8-8e4b-94fe71fe7592.png I'm on Unity 2017.1.0f3.
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Great asset! I am submoduling it into my own game's repository so I can fetch updates with ease. But it hangs at a certain shader.
I'm on Unity 2017.1.0f3.
Edit: While the examples are great, I would be interested in an alternative branch without them included. Just to keep a clean project. For now I'm gonna go with the manual approach downloading and extracting the .zip inside my project