sllewely / capitalismgame

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Gamestate + click to continue conversation #49

Closed sllewely closed 9 months ago

sllewely commented 9 months ago

Feature

Just did two minor things today

In Dungeon1WithHUD, it loads from a new game state (in preparation for using GameData to pass state between scenes without needing to save to file and for using save/load game buttons)

Also in my conversation scene, added an invisible button -- you click it to progress the conversation (space and e already worked from a previous PR)

Next up I'm thinking of building this transition: Game opens to start menu (maybe add sound) New game opens to conversation then you're plopped in dungeon or shop