This pull request is hopefully a fix to a bug presented in the issues section #142 by @DangerousVanilla.
-- Approach
Added a condition to the zoom manager "update" method to let only the scene animation object to zoom (Hope that is true). To achieve this, I provided a "zoom_allowed" attribute to both the Player and the SceneAnimation class.
-- Test with formatlint.py
I tested the game with formatlint.py and it worked !
This pull request is hopefully a fix to a bug presented in the issues section #142 by @DangerousVanilla. -- Approach Added a condition to the zoom manager "update" method to let only the scene animation object to zoom (Hope that is true). To achieve this, I provided a "zoom_allowed" attribute to both the Player and the SceneAnimation class.
-- Test with formatlint.py I tested the game with formatlint.py and it worked !