sloukit / pydew-valley-uzh

Mod of Pydew Valley for an experimental study in Psychology
Creative Commons Zero v1.0 Universal
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NPCs probability get sick and die #202

Closed tomkommando closed 1 month ago

tomkommando commented 1 month ago

Converted request to issue: NPCs should get sick (i.e., become more transparent, move slowly) with a certain probability. When they wear the goggles, probability to get sick should be reduced by 50%