Admittedly, this is a pretty big update. I'll break down the changes:
Adds support for multichannel audio
Makes most losses scalable
Adds DC offset loss (DC offset measures how evenly a sound wave is centered around the 0 line-I sometimes had cases with seanet where the waves would become un-centered, and having this loss helps track it)
When using predict on an audio file, borders between segments are crossfaded to make transitions less abrupt
Enumerates some lists before looping (seems to improve performance)
Adds support for bfloat16 (on modern GPUs, tends to be faster and use less memory)
Adds configurations for 44.1->44.1 audio cleanup
Updates requirements file to newer versions of components
Allows saving best models without using cross validation
Admittedly, this is a pretty big update. I'll break down the changes: