slyh / Cities2-TrafficLightsEnhancement

Advanced traffic lights for Cities: Skylines II
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The 0.2.1-RC version makes 6-ways intersection's traffic lights worse #41

Closed GIS-PuppetMaster closed 7 months ago

GIS-PuppetMaster commented 7 months ago

In the previous version, the 3-ways intersection rule seems to be working for 6-ways intersections, but the 0.2.1-RC can only manage intersections with equal or less than 4-ways

ColdCathode01 commented 7 months ago

I do believe the mod is only "technically" working with 3 and 4 way intersections at the moment. As of 0.2.1-RC the mod detects the type of intersection and gives options based on that. It worked in previous versions, but I don't think that was intended, the sort of "bug as a feature" phenomena, since it just showed all options for any intersection.

GIS-PuppetMaster commented 7 months ago

I do believe the mod is only "technically" working with 3 and 4 way intersections at the moment. As of 0.2.1-RC the mod detects the type of intersection and gives options based on that. It worked in previous versions, but I don't think that was intended, the sort of "bug as a feature" phenomena, since it just showed all options for any intersection.

Of course you are right. However, the old 6-ways intersections are more efficient than the vanilla rules.

slyh commented 7 months ago

I'm not sure what kind of six-way junction you are referring to, but starting from version 0.2.1-RC, it does limit the number of patterns that can be chosen by the player. I have introduced this change with the goal of reducing confusion, and it could be seen as a feature downgrade in some ways.

However, I also think it's impossible to provide presets for every junction layout that exists. In the long term, some sort of custom signal sequence will be needed.