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slyllama
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seitung-spring-clean
Spring-cleaning Guild Wars 2 fan-game
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Remove relative positioning
#42
slyllama
closed
7 hours ago
0
Resetting a decoration's orientation can't be undone
#41
slyllama
closed
7 hours ago
0
Inheritable map scene
#40
slyllama
closed
1 day ago
0
Gizmo visibility issues
#39
slyllama
closed
1 day ago
0
Relative/world transform mode should be remembered
#38
slyllama
closed
5 days ago
0
Decoration pane skill needs to be used twice after placement to reopen
#37
slyllama
closed
5 days ago
0
Orbit not being disabled during rotation
#36
slyllama
closed
5 days ago
0
Consolidate move/scale and rotate buttons into a single skill toggle
#35
slyllama
closed
3 days ago
0
Correct collisions for Shing Jea Arch
#34
slyllama
closed
5 days ago
0
Tags filter for decoration pane
#33
slyllama
opened
6 days ago
0
Simple dialogue for the Bulwark Gyro
#32
slyllama
opened
6 days ago
0
Linear story mechanisms
#31
slyllama
opened
6 days ago
0
Reset the orientation and scale of a decoration
#30
slyllama
closed
3 days ago
0
Toggle transformation snapping
#29
slyllama
closed
3 days ago
0
Charge-up minigame for Dragonvoid Charges
#28
slyllama
opened
6 days ago
0
Mechanics (collection, counting) for Dragonvoid blights
#27
slyllama
opened
6 days ago
0
Crumb saving/loading, just like decorations
#26
slyllama
opened
6 days ago
0
Implement missing rotation axes; relative/global transformation
#25
slyllama
opened
6 days ago
0
Adjust y-rotation on decoration first placement
#24
slyllama
opened
6 days ago
0
Fix existing decoration rotations
#23
slyllama
closed
3 days ago
0
Attach quantities to effects
#22
slyllama
opened
6 days ago
0
Implement main menu
#21
slyllama
closed
6 days ago
0
Make crumbs modular and instantiable
#20
slyllama
closed
2 weeks ago
0
Main house art
#19
slyllama
closed
6 days ago
1
Use sidebar to track crumb variant progress
#18
slyllama
closed
2 weeks ago
0
Require charges for scattering bugs and Dragonvoid
#17
slyllama
closed
2 weeks ago
0
Weed-picking mechanic
#16
slyllama
opened
2 weeks ago
0
Text notifications
#15
slyllama
closed
2 weeks ago
0
Delete decorations
#14
slyllama
closed
6 days ago
0
Scaling gizmo
#13
slyllama
closed
6 days ago
0
Rotation gizmo
#12
slyllama
closed
6 days ago
0
UI elements for fishing minigame
#11
slyllama
closed
2 weeks ago
0
Add 3D preview to decoration pane
#10
slyllama
closed
2 weeks ago
0
Toolbar tool-tips
#9
slyllama
closed
2 weeks ago
0
Place decorations from a menu
#8
slyllama
closed
2 weeks ago
0
Implement scene loader
#7
slyllama
closed
1 month ago
0
Add spawners which can generate dirt, bugs etc in the world based on density
#6
slyllama
closed
6 days ago
0
Add side panel capable of showing tutorials and progress
#5
slyllama
closed
1 month ago
0
Write custom base foliage shader
#4
slyllama
closed
1 month ago
0
Implement a generic 3D cursor class for player map interactions
#3
slyllama
closed
1 month ago
0
Core settings loop/functionality
#2
slyllama
closed
1 month ago
0
Add UIContainerfrom Dwelt
#1
slyllama
closed
1 month ago
0