What steps will reproduce the problem?
1. Start a game with wrap-around or bouncy walls turned on, and sine guns
2. Get a hedgehog near the border of the map
3. Shoot a sinegun in the direction of the border
What is the expected output? What do you see instead?
On wrap-around worlds, I expect the sine gun to also destroy land on the other
side. Sadly, the sine gun’s effect appears to be completely vaninished as
soon as it passes the border. No effect whatsoever on the other side.
In bonucy world, I expect the path of the invisible projectile to be mirrored.
No such thing happens.
What version of the product are you using? On what operating system?
I use GNU/Linux and can reproduce this in Git f488421…
Original issue reported on code.google.com by almikes@aol.com on 10 Dec 2014 at 6:38
Original issue reported on code.google.com by
almikes@aol.com
on 10 Dec 2014 at 6:38