sm00thslp / hedgewars

Automatically exported from code.google.com/p/hedgewars
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rubber in shoppa causes only health crates to drop #900

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.edit shoppa weapon set
2.in probability boxes, just set rubber as weapon
3.start shoppa game

What is the expected output? What do you see instead?
i wanted to play with rubber in shoppa.
No rubber, it turn boxes into health one

What version of the product are you using? On what operating system?
0.9.21, linux, build on kali linux

Original issue reported on code.google.com by mrnf...@gmail.com on 8 Jan 2015 at 9:54

GoogleCodeExporter commented 9 years ago
Please paste your weapon config into a comment.  You can find it in weapons.ini 
in your hedgewars config directory.
For example:

Default=939192942219912103223511100120000000021110010101111100010405040541600655
54655446477657666666615551010111541111110000000000000205500000040007004000000000
220000000600020013111103121111111231141111111111111112111111011111111111

I'm going to guess though that it is a config issue.
Also check to see what the probability of health crates is set to in your 
scheme.

Finally, although this would be pretty silly, make sure you don't have a script 
such as Highlander enabled.

Actually, the very best thing would be to upload a demo of this on 
Hedgewars.org or somewhere and link us to it.

Original comment by kyberneticist@gmail.com on 8 Jan 2015 at 12:22

GoogleCodeExporter commented 9 years ago
[user@computer] → cd ~/games                                               [~]
[user@computer] → ls bin                                             [~/games]
hedgewars  hedgewars-server  hwengine
[user@computer] → find . | grep -i weapons                           [~/games]
[user@computer] →  

Original comment by mrnf...@gmail.com on 8 Jan 2015 at 12:51

GoogleCodeExporter commented 9 years ago
http://img11.hostingpics.net/pics/500029hedgewars1.png
http://img11.hostingpics.net/pics/702878hedgewars2.png
http://img11.hostingpics.net/pics/998500hedgewars3.png

passed 5 or 6 times by hog

http://img11.hostingpics.net/pics/540774hedgewars4.png

Original comment by mrnf...@gmail.com on 8 Jan 2015 at 12:57

GoogleCodeExporter commented 9 years ago
Ah. You're on BSD/Linux, and possibly doing your own build.  Remember to use 
the 0.9.21 branch to play others!

Config on BSD/Linux is in ~/.hedgewars

~/.hedgewars/schemes.ini 
~/.hedgewars/weapons.ini
~/.hedgewars/Demos  to find a demo to show us

Original comment by kyberneticist@gmail.com on 8 Jan 2015 at 12:58

GoogleCodeExporter commented 9 years ago
i play with 0.9.21 :)

ShoppaHighlanderFun=000000990000000000000000000000000000000000000000000000000000
00000000000000000000000000000000000000000000000000070000000000000000000000000000
00000000000000000000000000001111110111111111111111111111111111111111101101111111
1110

Don't understand the part with "Demos" dir ?

Is this the output dir of video capture in game ? 'cause i did'nt compile hw 
with videorecording

Original comment by mrnf...@gmail.com on 8 Jan 2015 at 1:04

GoogleCodeExporter commented 9 years ago
No. A demo is all the inputs to the game for future playback, can reproduce an 
entire game since hedgewars is deterministic.  It is very small, so enabling 
timestamping in config can be a good idea 'cause that way you have records of 
games kept automatically.  Useful if you ever have a problem or want to show 
off a game.  Also good for debugging.
If you don't enable timestamping, the game just saves the most recent game, 
unless you click on the save button to do an explicit save on the end game 
stats screen.

Original comment by kyberneticist@gmail.com on 8 Jan 2015 at 1:08

GoogleCodeExporter commented 9 years ago
http://www.partage-facile.com/0JJ8AWCUDM/lastround_10738_fab746a3597e.49.hwd.htm
l

Is this the file you want ?

Original comment by mrnf...@gmail.com on 8 Jan 2015 at 1:12

GoogleCodeExporter commented 9 years ago
Yeah, but didn't need. Thanks tho.
Was busy typing a response to your prior comment.  This probably could have 
been more quickly resolved on IRC 😉

Here is your Weapons entry broken up onto 4 lines, which is the same as the 4 
tabs in the UI
00000099000000000000000000000000000000000000000000000000  weapons
00000000000000000000000000000000000000000000000000000007  probability of 
receiving in a crate
00000000000000000000000000000000000000000000000000000000  delay before weapon 
can be used
11111101111111111111111111111111111111111011011111111110  number of items in 
the crate

You have a 0 for number of items in the crate, which has the same effect as a 
probability of 0, making it impossible to get the weapon.

Original comment by kyberneticist@gmail.com on 8 Jan 2015 at 1:15

GoogleCodeExporter commented 9 years ago

Original comment by kyberneticist@gmail.com on 8 Jan 2015 at 1:15

GoogleCodeExporter commented 9 years ago
ok thx :) didn't see that !

Original comment by mrnf...@gmail.com on 8 Jan 2015 at 1:22