Open floppyD opened 4 years ago
Dang it. The vsync check ain't working properly. Gotta make it a setting or something.
Looks like the issue started in 0fa331d96101eb95f8b2fb51516724b2f594b4f7 (possibly linked to 58dbb04f97ba1d418f5f05adad177221b26888e3). It doesn't exist in the previous commit (d6495550f54207ebf675e61d94cb43f425195459).
This also shows in the output:
Warning: VSync is not enabled or not working. Falling back to timer for synchronization
It only seems to occur in fullscreen mode. Windowed mode is fine.
This is in the MacOS port, by the way.
Just compiled (0504f88) and now fps is all over the place on my 75Hz display. Setting to 60Hz makes the game run at stable 30fps. Windows 7 x64 - OpenGL