Closed inukaze closed 4 years ago
SOLVED i recompile again two versions and now works with the follow controls :
Space = N64 Start Button WASD = Move L = N64 A Button K = N64 Z Button , = N64 B Button (Its the comma if you can't see fine the character) Right Shift = N64 R Trigger Directionals = N64 C Buttons
Well i hope in a future someone put to use a directory/file structure similar to : ./binary_executable ./data/sounds ./data/music/menu ./data/music/background ./data/menu/texts ./data/menu/dialogs ./data/menu/levels ./data/menu/starts ./data/icons/ (i prefer svg format but if not possible png instead) ./data/font (and the possibility to change for a otf or ttf font)
mainly the fonts because i thing is too much low resolution xD, and with that i can translate all game to spanish :D
Thank you very much for this source code i love it :D
Hi there i am trying to compiler under Slackwares 14.2 (32 Bits & 64 Bits i have two versions in two diferents partitions).
i try the follow :
put the base-game on the folder
Under Slackware 14.2 (32 Bits) :
export {C,CXX}FLAGS='-O2' ; export OPTFLAGS='-O2'
Under Slackware 14.2 (64 Bits) :
export {C,CXX}FLAGS='-O2 -fPIC' ; export OPTFLAGS='-O2-fPIC'
after i try to
make
i notice i got an error and i try to make it again, this is the final output :
Thanks for any answer you can give me, i will go try to modify Makefile and delete all parts says
Well this works xD under Slackware64 14.2, for some reason the keyboard does nothing with the game