Closed yoshimo closed 1 week ago
We still need to define classic exists in Grail to avoid:
2x Wholly/Wholly.lua:3846: attempt to get length of local 'titles' (a nil value) [string "@Wholly/Wholly.lua"]:3846: in function `_SetupBlizzardQuestLogSupport' [string "@Wholly/Wholly.lua"]:806: in function `?' [string "@Wholly/Wholly.lua"]:2632: in function `_OnEvent' [string "@Wholly/Wholly.lua"]:4742: in function <Wholly/Wholly.lua:4742> Locals: self = <table> { SortingFunction = <function> defined @Wholly/Wholly.lua:4528 configurationScript24 = <function> defined @Wholly/Wholly.lua:682 pinsNeedFiltering = false _SetupBlizzardQuestLogSupport = <function> defined @Wholly/Wholly.lua:3837 configurationScript5 = <function> defined @Wholly/Wholly.lua:587 _BreadcrumbQuestId = <function> defined @Wholly/Wholly.lua:1392 Sort = <function> defined @Wholly/Wholly.lua:4494 _SearchFrameShow = <function> defined @Wholly/Wholly.lua:3551 configurationScript18 = <function> defined @Wholly/Wholly.lua:657 mapPinsRegistry = <table> { } _RegisterSlashCommand = <function> defined @Wholly/Wholly.lua:2098 currentMaximumTooltipLines = 50 configurationScript21 = <function> defined @Wholly/Wholly.lua:672 configurationScript2 = <function> defined @Wholly/Wholly.lua:572 tooltip = com_mithrandir_WhollyTooltip { } configurationScript23 = <function> defined @Wholly/Wholly.lua:678 initialUpdateProcessed = false ScrollFrame_Update_WithCombatCheck = <function> defined @Wholly/Wholly.lua:3529 _ColorCodeFromInfo = <function> defined @Wholly/Wholly.lua:1596 ScrollFrame_Update = <function> defined @Wholly/Wholly.lua:3635 _PinIndex = <function> defined @Wholly/Wholly.lua:2078 cachedPanelQuests = <table> { } _SetupLibDataBroker = <function> defined @Wholly/Wholly.lua:3926 _SetupDefaults = <function> defined @Wholly/Wholly.lua:3855 configurationScript10 = <function> defined @Wholly/Wholly.lua:602 carboniteMapLoaded = false configurationScript15 = <function> defined @Wholly/Wholly.lua:621 playerAliveReceived = false _HideTooltip = <function> defined @Wholly/Wholly.lua:2115 QuestInfoEnter = <function> defined @Wholly/Wholly.lua:3294 configurationScript12 = <function> defined @Wholly/Wholly.lua:611 SetCurrentZoneToPanel = <function> defined @Wholly/Wholly.lua:3795 _NPCInfoSection = <function> defined @Wholly/Wholly.lua:2597 receivedCalendarUpdateEventList = false _RecordTooltipNPCs = <function> defined @Wholly/Wholly.lua:3417 ShowBreadcrumbInfo = <function> defined @Wholly/Wholly.lua:4398 _Dropdown_GetText = <function> defined @Wholly/Wholly.lua:1809 waypoints = <table> { } configurationScript8 = <function> defined @Wholly/Wholly.lua:593 _DroppedItemMatchesQuest = <function> defined @Wholly/Wholly.lua:1852 _TagDeleteConfirm = <function> defined @Wholly/Wholly.lua:4589 mapPinsTemplateName = "WhollyPinsTemplate" _GetBreadcrumbMessage = <function> defined @Wholly/Wholly.lua:3823 checkedNPCs = <table> { } color = <table> { } mapPinsProvider = <table> { } _SetLevelTwoCurrent = <function> defined @Wholly/Wholly.lua:3811 dropdownLimit = 40 npcs = <table> { } _Dropdown_Create = <function> defined @Wholly/Wholly.lua:1798 Click = <function> defined @Wholly/Wholly.lua:1561 RegisteredMapPin = <function> defined @Wholly/Wholly.lua:2089 preferenceButtons = <table> { } _DisplayMapFrame = <function> defined @Wholly/Wholly.lua:1775 _SetupScrollFrame = <function> defined @Wholly/Wholly.lua:4041 _ColorUpdatePreferenceText = <function> defined @Wholly/Wholly.lua:1625 ToggleSwitch = <function> defined @Wholly/Wholly.lua:4660 ToggleWorldMapFrameMixin = <function> defined @Wholly/Wholly.lua:629 Dropdown_Initialize = <function> defined @Wholly/Wholly.lua:1816 filteredPinQuests = <table> { } ScrollFrame_OnLoad = <function> defined @Wholly/Whol
We still need to define classic exists in Grail to avoid: