Open yanoty3d opened 9 years ago
後、ビルドした後も極めて重いので、最適化が必要。
optimizedForUmekitaブランチに、サイズを減らすための作業を行った 85c05db~c92d0c3
Editor.log をみて、使っているアセットの確認
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Assets/Scripts/Addscore.cs 0.1 kb 0.0% Assets/Scripts/gyro.cs 0.1 kb 0.0% Assets/Scripts/Wall.cs 0.1 kb 0.0% Assets/Scripts/Turn.cs 0.1 kb 0.0% Assets/Scripts/True.cs 0.1 kb 0.0% Assets/Scripts/Goal.cs
1Gを超えるのはビルドが大変なので、減らす。