I can't seem to use some standard OF calls in the renderer, I am not using the shader. ofPushView() followed by ofPopView() does not work, it closes the pushView(); opened in openVR.pushMatricesForRender(nEye);
I also cannot bind textures to primitives inside the draw either.
I can't seem to use some standard OF calls in the renderer, I am not using the shader. ofPushView() followed by ofPopView() does not work, it closes the pushView(); opened in openVR.pushMatricesForRender(nEye);
I also cannot bind textures to primitives inside the draw either.