In Mono TypeBuilder methods can't be invoked (may be for old versions, I'm
using Unity3d).
Workaround is conversation any type (which you can get from generated assembly)
to TypeBuilder and calling CreateType.
Than you can use it.
Original issue reported on code.google.com by vlad.v...@gmail.com on 30 Nov 2012 at 5:03
Original issue reported on code.google.com by
vlad.v...@gmail.com
on 30 Nov 2012 at 5:03