Closed GoogleCodeExporter closed 9 years ago
It kindof sounds like VSync gets active, can you se if Timer.MeasureTime around
all you rendering code changes?
Timer.MeasureTime(True);
RenderTime:= Timer.MeasureTime(False);
Original comment by andreas....@gmail.com
on 13 Nov 2010 at 4:33
Original comment by andreas....@gmail.com
on 8 Aug 2013 at 2:11
Original issue reported on code.google.com by
wagenhei...@gmail.com
on 11 Nov 2010 at 12:59