Strange... I think we had already changed this before... but, please change...
Function TPHXContainer.ComponentAt(X, Y: Integer): TPHXControl;
If PointInRect(X, Y, Current.ClientRect) then
to
If ((Current.PointInControl(X, Y)) or (PointInRect(X, Y, Current.ClientRect))) then
and
function TPHXGuiEngine.ComponentAt(X, Y: Integer): TPHXControl;
if Current.Visible and PointInRect(X, Y, Current.ClientRect) then
to
if Current.Visible and (Current.PointInControl(X, Y) or PointInRect(X, Y, Current.ClientRect)) then
Original issue reported on code.google.com by wagenhei...@gmail.com on 24 Dec 2010 at 2:12
Original issue reported on code.google.com by
wagenhei...@gmail.com
on 24 Dec 2010 at 2:12