Closed GoogleCodeExporter closed 9 years ago
The same problem occours to TPhxGuiEngine. Root.Size must be the size of
VirtualScreen and not the size of the Device.
Original comment by wagenhei...@gmail.com
on 15 Mar 2011 at 12:42
I don't know why, but this messed my Render Targets also!
I have to add this to it works as before! But I don't know why!
ScaledX := Round((X + Game.VirtualOffset.X) * Game.VirtualScale.X);
ScaledY := Round((Y + Game.VirtualOffset.Y) * Game.VirtualScale.Y);
Original comment by wagenhei...@gmail.com
on 15 Mar 2011 at 12:43
Original comment by andreas....@gmail.com
on 8 Aug 2013 at 2:11
Original issue reported on code.google.com by
wagenhei...@gmail.com
on 15 Mar 2011 at 12:16