smashyalts / CrowdControlled

0 stars 0 forks source link

in-game event editor #14

Open Dannyx1604 opened 1 month ago

Dannyx1604 commented 1 month ago

An event editor you can access from in-game using inventory GUIs. Possibly also with a custom resourepack?

linear[bot] commented 1 month ago
CRO-19 in-game event editor

An event editor you can access from in-game using inventory GUIs. Possibly also with a custom resourepack?

Dannyx1604 commented 1 month ago

Ideas for a gui (already somewhat with custom resourecpack). What are your thoughts on this?

event-selector.png edit event.png
Skullians commented 1 month ago

Very possible.
We wouldn't be able to do something like the second image where everything is blocked out but it's certainly something we can do.

https://docs.xen.cx/invui/
https://github.com/NichtStudioCode/InvUI

smashyalts commented 1 month ago

we could do it with a simple resource pack but else yeah

Skullians commented 1 month ago

resource pack seems a little overkill imo

no point when it has no benefit to the end user
also just inconvenient for them

Dannyx1604 commented 1 month ago

well, I like the concept of the gui being more custom

Dannyx1604 commented 1 month ago

also if we're using a custom resourcepack we could also do more stuff

like custom ui overlays, also maybe more interesting actions etc

so I personally like the concept of using a custom resourcepack

smashyalts commented 1 month ago

i agree and disagree, cool? yes, necessary? no, ingame ui is imo also kinda backlog, so i suggest to wait until actual event yaml system gets done, and make this backlog with low priority, thoughts? ofcourse feel free to work on it in spare time when your burned out from working on something else

Skullians commented 1 month ago

true

Dannyx1604 commented 1 month ago

yea okay