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smcameron
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gaseous-giganticus
This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron
https://smcameron.github.io/space-nerds-in-space/gaseous-giganticus-slides/slideshow.html#1
GNU General Public License v2.0
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--output does not respect the user provided output_file_prefix
#11
WickedSmoke
closed
8 months ago
5
Fails to produce sensible images with very large dimensions
#10
smcameron
opened
1 year ago
6
Possibility to vary band sizes
#9
dagottodagsunn
opened
2 years ago
3
Possible to export images in spherical format
#8
Coppershorre
closed
2 years ago
3
Enchanced output methods
#7
WASasquatch
closed
2 years ago
12
Color mixing is done with floats, and is a bottleneck
#6
smcameron
opened
2 years ago
0
Crash if no --dump-flowmap is not used.
#5
dwbullok
closed
3 years ago
2
[Enhancement] Output velocity field as a flow map
#4
Gameslinx
opened
3 years ago
33
Would be nice if this did real fluid dynamics
#3
smcameron
opened
4 years ago
0
Include string.h needed for strerror and memcpy.
#2
logzero
closed
5 years ago
2
Windows patches
#1
logzero
closed
5 years ago
1