smclaughlan / GWJ52

Godot Wild Jam 52
3 stars 2 forks source link

Implement spawner sprite and make it change its damaged state #188

Closed Ravensherald closed 1 year ago

Ravensherald commented 1 year ago

The spawner sprite is located in Scenes/Region/Spawner_b

plexsoup commented 1 year ago

Spawner is now a rift which closes as we hit it with a pickaxe. I'd like to suggest that we switch the damage to making it more open instead of more closed.

Makes more sense with a picaxe that you'd be making the hole bigger.

To explain away why the creeps stop coming out, we can make the final frame rubble or darker or something.

IMAFIREHAZARD commented 1 year ago

State is not ideal, but acceptable. Assets for "destroyed" spawner appears temp. @plexsoup @Ravensherald is more work planned on this? Can we close?

plexsoup commented 1 year ago

It'd be easy for me to reverse the order of the sprite frames in code.

So the question is only, should the player be hacking the rifts open or closed with their pickaxe? I feel like we haven't had that discussion yet.

Ravensherald commented 1 year ago

In my opinion it should close, doesnt matter much if you are hitting it with a pickaxe

IMAFIREHAZARD commented 1 year ago

Implemented