smclaughlan / GWJ52

Godot Wild Jam 52
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refactor turrets #324

Open plexsoup opened 1 year ago

plexsoup commented 1 year ago

The various types of turrets (AoE, Beam, Projectile) should be "inherited scenes" instead of duplicate copies. The scripts should be extended scripts instead of duplicate copies.

plexsoup commented 1 year ago

There's plenty of tutorials about inherited scenes. Here's one: https://youtu.be/sX76qRb4uuk?t=122