Closed pattch closed 9 years ago
There is now a HUD, it's not that pretty, but it's there. Also, in order for the Level name to work properly, SceneLevel needs a variable that can be accessed statically that will tell the name of the current level.
HUD now displays text properly for Coins and the level's name
There's no HUD. We need to figure out how to display information to the user in a non-invasive way; We need to display what we're keeping track of:
How many coins have been collected to date, How much health the player currently has, how much fuel he has, which level he's on, etc.