Posted on the Falcon forum (with pictures), but will describe here. I created a Candy Cane model using a 4x10 grid. The "hook" of the candy cane, whether I start at the bottom left at 1, then go up to 9, then over and up to 10 and 11, then down to 12, the DMX/Pixelnet channels are not correct for the last three cells of the hook.
I'm basing this by looking in the Test Tab, scrolling down to where the Candy Cane starts. The "first" pixel should be #1, but it is #3.
If I renumber the Candy Cane model, I can make the Test Tab values correct.
Also tried in 3.1.1 and it wasn't quite right, either. Different, but not right.
Hoping Matt's 3.2.2 update fixes.
Posted on the Falcon forum (with pictures), but will describe here. I created a Candy Cane model using a 4x10 grid. The "hook" of the candy cane, whether I start at the bottom left at 1, then go up to 9, then over and up to 10 and 11, then down to 12, the DMX/Pixelnet channels are not correct for the last three cells of the hook.
I'm basing this by looking in the Test Tab, scrolling down to where the Candy Cane starts. The "first" pixel should be #1, but it is #3.
If I renumber the Candy Cane model, I can make the Test Tab values correct.
Also tried in 3.1.1 and it wasn't quite right, either. Different, but not right. Hoping Matt's 3.2.2 update fixes.
Jon Back