Open Martysh12 opened 3 years ago
@Martysh12 I've pushed a partially complete version of texture storing, which has the rendering built in to the class. I'm wondering if you want to continue this as it's basically rendering, just contained within the texture.
In BoxState, you still need to do some checks (e.g. checking it's on the screen) and handle TRANSPARENT
appropriately, but otherwise it can simply be rendered from the list returned from .render()
Still needs to be done:
I'm very happy to work together on this if you'd like me to, just let me know what you want me to do.
We need a rendering engine with support for custom colours, textures (in the future), property-based colours, and so on.