// Returns the tier number (1, 2, 3) for the weapon with the given id
// 0 for non weapon items (like medkits etc.)
Left4Utils.GetWeaponTierById <- function (weaponId)
// Returns the tier number (1, 2, 3) for the weapon with the given class name
// 0 for non weapon items (like medkits etc.)
Left4Utils.GetWeaponTierByClass <- function (weaponClass)
// Returns the tier number (1, 2, 3) for the weapon with the given id // 0 for non weapon items (like medkits etc.) Left4Utils.GetWeaponTierById <- function (weaponId)
// Returns the tier number (1, 2, 3) for the weapon with the given class name // 0 for non weapon items (like medkits etc.) Left4Utils.GetWeaponTierByClass <- function (weaponClass)