Closed TokisanGames closed 3 years ago
Hey, I am lost in translation or have a muddy brain rightnow. What excact folder/directory structure would you prefer for the module? Do you want me to move the "animation_retargeting" content to the root folder?
Yes. No animation_retargeting folder at all. Place SCsub, *.cpp, and all files directly in the root folder along side the license and readme.
People can then clone like this:
cd godot/modules
git clone https://github.com/smix8/GodotAnimationRetargeting.git animation_retargeting --branch godot_3.x
When they build, the module included. If they want to update it, they just git pull
in the folder. Otherwise, we have to store it in a separate place, update it, copy and overwrite to the duplicate version in our godot tree.
Got you, makes sense. Will move the folders on next commit.
Fixed for Godot 3.x with commit 9ff772997782c4af18c8b867410f1f38aeeac708 and Godot 4.x with commit 85e33b26029335f98d0a8f63ca20f07860a7877d
Thanks
I'm building now to test and looking forward to trying out your module. Please consider moving your files for the module to /. This allows us to update the module directly within our godot tree.
Thanks