smix8 / GodotAnimationRetargeting

Animation Retargeting module for Godot Game Engine
MIT License
129 stars 9 forks source link

Directory structure #10

Closed TokisanGames closed 3 years ago

TokisanGames commented 3 years ago

I'm building now to test and looking forward to trying out your module. Please consider moving your files for the module to /. This allows us to update the module directly within our godot tree.

Thanks

smix8 commented 3 years ago

Hey, I am lost in translation or have a muddy brain rightnow. What excact folder/directory structure would you prefer for the module? Do you want me to move the "animation_retargeting" content to the root folder?

TokisanGames commented 3 years ago

Yes. No animation_retargeting folder at all. Place SCsub, *.cpp, and all files directly in the root folder along side the license and readme.

People can then clone like this:

cd godot/modules
git clone https://github.com/smix8/GodotAnimationRetargeting.git animation_retargeting --branch godot_3.x

When they build, the module included. If they want to update it, they just git pull in the folder. Otherwise, we have to store it in a separate place, update it, copy and overwrite to the duplicate version in our godot tree.

smix8 commented 3 years ago

Got you, makes sense. Will move the folders on next commit.

smix8 commented 3 years ago

Fixed for Godot 3.x with commit 9ff772997782c4af18c8b867410f1f38aeeac708 and Godot 4.x with commit 85e33b26029335f98d0a8f63ca20f07860a7877d

TokisanGames commented 3 years ago

Thanks