Closed Zrp200 closed 3 months ago
The only hitch is that you still can't specify timesUsed in the calculator for Tera Blast Stellar.
https://github.com/smogon/damage-calc/blob/ecc38a87048580a2a97b253ccb582246c4d614b8/src/js/shared_controls.js#L509 This doesn't apply in this case, since dropsStats is only set after the calculation starts. A workaround solution is possible, but https://github.com/smogon/damage-calc/blob/ecc38a87048580a2a97b253ccb582246c4d614b8/calc/src/move.ts#L134 prevents actual passing of the parameter to begin with, haha. Still looking into this, however.
The only hitch is that you still can't specify timesUsed in the calculator for Tera Blast Stellar.
This doesn't apply in this case, since dropsStats is only set after the calculation starts. A workaround solution is possible, but https://github.com/smogon/damage-calc/blob/ecc38a87048580a2a97b253ccb582246c4d614b8/calc/src/move.ts#L134
prevents actual passing of the parameter to begin with, haha. Still looking into this, however.
Hm, I think a good solution would be to set an overrides
of self.boosts
to Move
if the move is Tera Blast Stellar in shared_controls.js
.
Whoops. My ide was complaining about var declarations, I told it to shut up, and it put that there. I thought I avoided committing that, but there it is. I'll remove it when I get back to my computer.
On Sat, Mar 16, 2024, 12:14 PM Waleed Hassan @.***> wrote:
@.**** commented on this pull request.
In src/js/shared_controls.js https://github.com/smogon/damage-calc/pull/605#discussion_r1527220535:
@@ -1,3 +1,5 @@ +// noinspection ES6ConvertVarToLetConst
?
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The only hitch is that you still can't specify timesUsed in the calculator for Tera Blast Stellar. https://github.com/smogon/damage-calc/blob/ecc38a87048580a2a97b253ccb582246c4d614b8/src/js/shared_controls.js#L509
This doesn't apply in this case, since dropsStats is only set after the calculation starts. A workaround solution is possible, but https://github.com/smogon/damage-calc/blob/ecc38a87048580a2a97b253ccb582246c4d614b8/calc/src/move.ts#L134
prevents actual passing of the parameter to begin with, haha. Still looking into this, however.
Hm, I think a good solution would be to set an
overrides
ofself.boosts
toMove
if the move is Tera Blast Stellar inshared_controls.js
.
Is this not what the current implementation does? https://github.com/smogon/damage-calc/blob/a5551abe9b828d8fe0c5a857d62c3de27a7e8eca/src/js/shared_controls.js#L1068
Thank you!
Currently, Tera Stellar is shown in too many cases. When it's active, it is always shown, but this is misleading:
Even in the case of Tera Blast, the first use has a different stab modifier, but both cases just display 'Tera Stellar' and 100 BP, which is incorrect --- the same description should ideally always yield the same numbers.